The Sea Horse

The Sea Horse is a sloop crewed by 5 player characters. They were organised by Fray Anson, the ship's captain, after he made a drunken promise to Ryota Taifuu to help him hunt down the sea serpent that killed his family.

Captain - Fray Anson
Captains will be needed mostly to take responsibility, deal with licensing, and handle other matters that otherwise require the ship to have an "authority figure" when dealing with others.

Navigator - Nereida Asherah
Navigators will be responsible for the ships sailing and direction, and in the event of dealings needing an authority figure, act as the ship's First Mate.

Quartermaster - Raem Lynori
Quartermasters will be responsible for maintaining the crews monetary assets, both liquid and illiquid, and making sure the crew has enough supplies and ammunition to deal with any problems.

Engineer - Prose Ilysire
Engineers will be responsible for the maintenance and repair of the ship and its weaponry (if any). If the ship springs a leek, one of the sails gets torn, or one of the weapons misfires, the engineer will be expected to find a way to rectify the problem.

Fishfucker - Ryota Taifuu
Ryota spends his time keeping an eye out for monsters and suspicious sea activity.

Party Objectives

 * Investigate Neri's tidal wave nightmare
 * Find and kill the sea serpent that killed the Taifuu family
 * Find new meaning in life
 * Interrogate shady wizards about shady magic
 * Uncover the truth surround Raem's hermit discovery

Ship's Log

 * 1) Prologue (Session 0) September 18th 2015 - Warthogs and Goblins and Bears, Oh my!
 * 2) Session 1 October 2nd 2015 - After Ishalem